Platform:
PC, Xbox One, PS4
Tools Used:
Unity, 3ds Max
Role:
Senior Level Designer
Overview
The legend is back! Micro Machines World Series combines the thrilling madness of racing micro vehicles with epic team battle strategies, set against the extraordinary interactive backdrops of the everyday home! Grab your NERF blaster, try to avoid the jam, and take on the world!
Detailed Info
During the development of Micro Machines World Series, I worked on both race track and arena design, taking multiple levels through concept, paper design, whitebox and all the way to final polished release. I implemented the interactive elements of the levels as well as the layouts.
Cooker Chaos
Army Action
Summer Sprinklers
Rumble in the.... Garden
Versus Volcano
One More Round